Executive overview
The global video games market is entering a new phase of maturity. Value is increasingly generated beyond launch, with live operations, post‑release monetisation, and platform services becoming central to returns.
At the same time, development costs are rising, studio consolidation is accelerating and governments are competing aggressively to attract and retain high value activity.
Ireland’s digital games sector is small by global standards but strategically positioned. The sector directly employs 2,400 FTEs and generated over €570m in turnover in 2024, with development, gametech and publishing as the largest sub‑sectors.
Ireland’s wider digital creative economy and technology base amplify this footprint, providing skills, infrastructure and spill‑over benefits across animation, film, cloud, AI and data services.
Ireland’s opportunity is not to replicate the scale of the largest gaming hubs, but to specialise: focusing on high value, export-oriented activities where Ireland has comparative advantages while enabling indigenous studios to scale and attract sustained foreign direct investment (FDI).